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Welcome
This is a test instance for fediverse. It's currently in development and not ready for the public yet. If you have questions or bugs please message me on lemmy @DosDude@retrolemmy.com or on piefed @DosDude@retrofed.com
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Linux's ZRAM Reworked For Greater Memory Savings, Better Performance
3 comments 🔗 phoronix.com ↗Linux's ZRAM Reworked For Greater Memory Savings, Better Performance
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Pixel maid
0 commentsSource | Author: potemki | Character: Sakuya Izayoi
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1bit Spaceship Fleet
5 commentsTimelapse
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Non-AI Decomps and Recomps [Google Doc]
0 comments 🔗 docs.google.com ↗Non-AI Decomps and Recomps [Google Doc]
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[GDQ] GDQueer is LIVE NOW! (October 3-4)
3 commentshttps://www.twitch.tv/gamesdonequick
Schedule: http://gdq.gg/schedule/gdqueer
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Emes-274
1 commentsDrew this as a submission for a pixel planets collab on Bluesky.
Emes-274 a rocky world with a science orbital station and an icy moon, that might hold clues of an ancient alien civilization. -
ScummVM :: You always were a kidder, Steve [Harvester ready for testing in ScummVM]
0 comments 🔗 scummvm.org ↗The ScummVM Team is pleased to announce that Harvester is ready for public testing!
You wake up in the small Texas farming town of Harvest. Who are you? How did you get here? Why does it seem to be the 1950s? What’s the Order of the Harvest Moon?
Harvester is an adventure/horror game, full of quirky characters, campy FMV cutscenes, B-list acting, real-time combat sequences and all the pixel-hunting goodness the genre is known for. Engage with the citizens of Harvest and uncover the town’s secrets as you attempt to gain access to the Lodge to uncover the truth.
For this testing period, ScummVM supports the English, French and European versions. Once you’ve obtained a supported version, see the wiki for guidance on extracting the necessary data files.
Harvester depicts scenes of graphic violence, sex and gore, and may not be everyone’s cup of tea. If you’re not put off by this and want to help us test the games, start by grabbing a daily build and get playing! Don’t forget to read through our testing guidelines, and please take some screenshots along the way.



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The Nvidia Shield Pro is getting a 50% price hike due to the AI component crisis — I sure hope Nvidia can work out who's responsible for this
20 comments 🔗 techradar.com ↗The Nvidia Shield Pro is getting a 50% price hike due to the AI component crisis — I sure hope Nvidia can work out who's responsible for this
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The Greatest Grenade Jump In Quake History! by Karl Jobst (video documentary, 26:39mins) on 1 Oct 2026
5 comments 🔗 inv.nadeko.net ↗cross-posted from: https://lemmy.ml/post/53436993
- Invidious, a privacy focused YouTube frontend: https://inv.nadeko.net/watch?v=Zqk_XL3oCZE
- YouTube: https://youtu.be/Zqk_XL3oCZE
Documentary about how this new world record in speedrunning a level in Quake was achieved.
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New Ubuntu Concept ISO For Snapdragon Laptops Brings First X2 Laptop Support
0 comments 🔗 phoronix.com ↗they shipped new Ubuntu 26.10 Snapdragon Concept images today with improved Snapdragon X1 laptop support as well as the initial Snapdragon X2 laptop support.
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Upgrades from Ubuntu 24.04 LTS to Ubuntu 26.04.1 LTS now enabled [and Kubuntu and other flavors]
1 comments 🔗 lists.ubuntu.com ↗Upgrades from Ubuntu 24.04 LTS to Ubuntu 26.04.1 LTS now enabled [and Kubuntu and other flavors]
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Frieren: Beyond Journey's End Returns With New Look Ahead of Season 3
1 comments 🔗 comicbook.com ↗Frieren: Beyond Journey's End Returns With New Look Ahead of Season 3
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PSA: Recent Chrome/Chromium update breaks font cache, causing KDE Plasma to crash on login
13 commentsChrome version 154.0.8037.57-1 updated its statically linked libfontconfig, and now its cache is stomping on the user-level font cache.
To fix this, press
Ctrl + Alt + tto open a terminal, and runrm -rf ~/.cache/fontconfigAnd then reboot.
Note that opening Chrome (or a Chromium-based program) will break it again. I edited my
~/.local/share/applications/google-chrome-beta.desktopto do this:Exec=env XDG_CACHE_HOME=/home/user/.cache/chromecache/ /usr/bin/google-chrome-beta %UMore info:
https://issues.chromium.org/issues/565052667
https://gitlab.freedesktop.org/fontconfig/fontconfig/-/work_items/538
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Post thumbnails on the left or on the right?
23 commentsCurrently, PieFed puts post thumbnails on the right, which is a bit unusual but looks more consistent when there is no thumbnail (which happens rarely). I've put together a visual showing how it could look with thumbnails on the left. What do you think?

I wasn't sure whether to put the comment counts and voting buttons below the thumbnail or aligned with the text so I made examples of both. Please let me know in the comments about that.
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[OC] A shared 256x256 canvas, and the machine that erases it every night
0 comments 🔗 ultimaluz.com ↗
This is a screenshot of a shared canvas, taken today. The drawings on it were painted by hand, one pixel at a time, by the handful of people who stopped by this week (a few of them by me). The small warm specks scattered over the grey ruins are embers the world relights on its own. Nothing in the image is AI generated art: the AI in this game only erases.
The dark areas are not empty space. They are what the adversary has already taken. The game is a 256x256 canvas anyone can paint on from a browser with no account, and an adversary called La Maquina who spends all day putting the lights out again. She runs sieges, she declares blackouts on a quadrant, and she says what she is doing in a panel while she does it.
She does not only erase. What she takes she builds with: when she knocks a storey off a tower someone raised, she raises one of her own in the dark cell next to it, always cold, never coloured. Colour is the one thing she cannot have. Reclaim that cell and her tower comes down in a single pixel.
The flame in the middle is what everyone defends. It is protected for the first days of each era, and if she ever puts it out, the era ends and the world is reborn from its ruins. What you are looking at is era 5.
Free, no account, no ads. The link opens on the yellow figure above the flame: https://ultimaluz.com/r/lemmy-pixelart?at=124%2C88
I made it. Happy to answer anything about how the canvas or the adversary work.